Bucklal Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a white and black handkerchief worn on his right side. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are gray.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Joker. Flaws: Insane, Ugly. Bonds: Family. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. 1 Masterwork Common Melee.
Helen Paxton, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. Her hair, while still mostly auburn, has prominent grey streaks. Her hazel eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and human compassion
Ideals: Philantrophist, Fighting. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1200 sp.
Uthemar Hanali, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely tan suit with brown socks and a vest with buckled shoes. He has done his best to style his black hair to look like a famous performer. His fierce blue eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Uthemar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a plains tribe. A freak accident while working with his Mortician mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Antagonistic, Depressed, Disease. Bonds: Military, Nature. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp. Jasper (60 gp). 1 Masterwork Common Ranged Weapon.
Valafar Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat, and carries longbows. His chestnut hair is smooth and relatively long. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Fighting, Philantrophist. Bonds: Adventurer, Rich. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp. Red garnet (160 gp).
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