John Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his spear ready. His red hair is long and unkept. He has amber eyes and a yellow hat with a white feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: John was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Tethren Muse, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of drow once and for all.
History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 6 (-2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Kathra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a cross on it. She keeps her long blonde hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of eastern immigrants she idolized her father. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the east, certain she would find work there.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Flaws: Fearful. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Jet (150 gp).
Gennal Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears baggy blue pantaloons and a tan scarf. His golden hair is long and unkept. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and to be a herbalist again
Flaws: Ugly, Shy. Bonds: Job, Rich, Immigrant. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
