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NPC Generator

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Advanced [show]


Resh Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Terse. Bonds: Immigrant, Nature. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Resh Snape, Male Half-Orc Commoner 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)9 (-1) 8 (-1)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas England, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his lance, he is not a threatening figure. His tied-back hair is black. His brown eyes peer out from beneath his feathered grey hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Thomas was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Junk Dealer. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Thomas England, Male Human Barbarian 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 6 (-2)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Merla Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple white robe with brown stripes complete with hood. She is bristling with hidden weapons, mostly longbows and kukris. Her hair is red and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not believe in violence as a means to an end. She is a dedicated Beggar but believes her peers are too gung-ho.

History: Merla was born the youngest of three triplets. Merla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Merla decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been saving her money to try and buy her sister's freedom.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to get a good night's sleep

Ideals: Pacifist. Flaws: Insomniac. Bonds: Criminal record, Attractive, Family. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Merla Strongbones, Female Halfling Commoner 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)13 (+1) 6 (-2)11 (+0)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Raam Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. His hair, while still mostly purple, has prominent grey streaks. He has gleaming, smiling black eyes.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against illithids; and to get a good night's sleep

Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Enemies. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Raam Tranquil, Male Tiefling Adept 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs

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