Akra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she usually wears her black robe and has her crossbow always slung over her shoulder. She wears her bronze crest up. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She plays an instrument quite well.
History: She comes from a rich southern family. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. White pearl (110 gp).
Lilith Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly falchions and ceremonial daggers. Her broad hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. Lilith is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. She tends to her Merchant job now, and dutifully fulfills any obligations she has.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Job, Family. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
Abalaba Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She dresses in tan turtlenecks beneath a black coat with white slacks. Beneath her clothing is a huge mess of scar tissue. She has wavy silver hair. She has hazel eyes and a tan hat with a black feather.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a font of random trivia from the lore and stories she has discovered
History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Logical, Fighting. Flaws: Greedy, Disease. Bonds: Slave. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 13 (+1) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 5000 cp. Malachite (12 gp).
Ildrex Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple red line shooting up and back down. He is portly but not overly obese. His white crest is smooth and relatively long. He has gleaming, smiling gold eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Ildrex has worked very hard to control his curse. He inherited the family business which he has now maintained for 11 years.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
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