Susannah Badger, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With wild brown hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She works hard and plays hard.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Attractive, Immigrant. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Red-brown spinel (70 gp).
Margery Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a yellow costume with the symbols of luck on her torso. She has done her best to style her white hair to look like a famous performer. She has amber eyes and a yellow hat with a black feather.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Further she is a bit of a stoner and is frequently out of it.
History: Margery was born with her father's beautiful face. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Someone believes her a fraud; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Addict, Greedy. Bonds: Enemies, Attractive, Job. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. Jet (50 gp).
Spear Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. His beige fur is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.
History: A powerful brothel owner made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's since become an addict/alcoholic.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Mentor, Family. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 350 gp.
Naal Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tan collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his golden hair down. His skin is flawless and his gray eyes scan people very quickly.
Personality: Naal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He feels kind of lost in life; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert, Persistence. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3 Smokesticks.
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