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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Syllin Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a weathered and beat up set of banded mail beneath an oversized violet coat, and a wedding ring on her left hand. Her chestnut hair is matted, messy, and big. Her brown unseeing eyes seem to look past you.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the east to a Map Maker, Syllin learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Map Maker job and began her own company from there.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: In love, Job. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Syllin Azzo, Female Half-Elf Expert 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Gnome, Undercommon, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His fur is cinnamon and curly. His eyes are a pleasant green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Dagger was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and his religion dominates his actions

Ideals: Athletic, Impeccable. Flaws: PTSD. Bonds: Religious, Family. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Commoner 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)13 (+1) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. Deep green spinel (70 gp). Citrine (60 gp). Peridot (60 gp). 1 Half-Plate.


Social Check DCs


Arnold Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Arnold was born the youngest of three triplets. He was an apprentice working in his father's forge. He struck the Bowyer job and began his own company from there.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Family, Job, Criminal record. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Arnold Bradford, Male Human Expert 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Infernal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Amber (130 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Thodris Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are hazel and beady.

Personality: She is witty, but her monotone delivery comes off as unnerving On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Thodris grew up listening to her mother's many stories. Thodris abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She's in love.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Thodris Daerdahk, Female Dwarf Warrior 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 5 (-3)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 7
Languages Common, Dwarven, Orc, Aquan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Tanglefoot bags.


Social Check DCs

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