Bolhild Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown.
Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic. Flaws: Impulsive, Secretive, Disease. Bonds: Rich. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 300 sp. Silver chalice with lapis lazuli gems (110 gp).
Griselda Moreno, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is well dressed, constantly wearing a grey suit, pastel shirt, and green tie. Her whole body is exceptionally muscular. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Seamstress and found it very stressful. She has drifted from career to career and currently works as a Seamstress.
Motivation: To be a Dyer again.
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 7 (-2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 90 gp.
Ulla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. She has done her best to style her red hair to look like a famous performer. Her gray eyes are slightly larger than normal.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The war was a terrible time for her, and Ulla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ulla took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Sensitive, Depressed, Ugly. Bonds: Military, Nature. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. Chrysoprase (30 gp). White opal (600 gp). 1 Simple lock.
Naal Eathalena, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. With a patchy brown beard and wild brown hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. Black pearl (300 gp).
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