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NPC Generator

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Ability Scores
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Advanced [show]


Quick Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she very much looks the part of a Roofer. Her orange fur is long and unkept. She wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Quick embodies much of what other species detest in the Tabaxis. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Quick was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Actor, but doesn't like to broadcast it.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, In love. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Quick Thunder, Female Tabaxi Adept 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 6 (-2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Zircon (30 gp).


Social Check DCs


Wella Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a white suit, grey shirt, and yellow tie. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.

History: Wella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her poetry dream.

Motivation: Wants to have a good time and be beloved; and she has a rivalry with the church that dominates her actions

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor, Religious. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Wella Whispermouse, Female Halfling Druid 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Athletics +1, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Sardonyx (70 gp).


Social Check DCs


Trynnicus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white crest is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Ugly, Insane, Secretive. Bonds: Rich, Job. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Trynnicus Beryntolthropal, Male Dragonborn Warlock 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 10 (+0)7 (-2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 500 sp.


Social Check DCs


Katherine Mori, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She keeps her brown hair in a flapper bob. Her fierce green eyes like to dwell on things.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She comes from a rich southern family. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for her; and she desires power and/or immortality

Ideals: Optimist, Entrepeneur, Impeccable. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Katherine Mori, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. Malachite (14 gp).


Social Check DCs

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