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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avelina Brandon, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She is bald on top and has large red tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Shoemaker in town.

History: She was born at the edge of vast mountains. She moved from fad to fad and when she turned 15 she discovered poetry. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Avelina Brandon, Female Human Commoner 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 5 (-3)9 (-1) 13 (+1)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Foxilon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear white pants and tee shirts, and sports empty pouches on his belt. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful brothel owner made him what he is. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family.

Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Foxilon Goodbarrel, Male Halfling Druid 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)11 (+0) 14 (+2)12 (+1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who sports tan clothing, slightly heavier than average wear. His white hair has been sun bleached extensively. His thin eyebrows rest above his beady violet eyes.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To settle down with his crush; and he has a crush on the local armorer

Flaws: Ugly. Bonds: Guardian, Has a crush, Mentor. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Anverth Daergel, Male Gnome Wizard 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Freshwater pearl (10 gp). Red spinel (90 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light grey in addition to tight pants. He sports a long silver beard, and similarly colored long hair. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 6 years old his parents immigrated from the south. His childhood dream was to be a Sellsword, but he was a colossal failure. He struck the Locksmith job and began his own company from there.

Motivation: He has a crush on the local Sellsword; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Job, Has a crush. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Randal Shirley, Male Human Fighter 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 11 (+0)7 (-2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 gp.


Social Check DCs

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