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NPC Generator

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Advanced [show]


Sora Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple black robe with grey stripes complete with hood. Her red crest is thinning but still full. She has gold eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Sora was raised in a hard working conservative environment. Through the years after Sora was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Sora's mother didn't care for her much, and the feeling was mutual. She's also a talented Marshal, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Sora Umbyrphrael, Female Dragonborn Bard 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp. Red spinel (60 gp). Deep blue spinel (300 gp). Black pearl (300 gp).


Social Check DCs


Falkrunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She is muscular with a powerful set of arms. Her tied-back hair is red. She is baby faced.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Falkrunn studied abroad. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Gifted. Flaws: Emotional, Fearful, Greedy. Bonds: Adventurer. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Falkrunn Rumnaheim, Female Dwarf Fighter 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)5 (-3) 12 (+1)9 (-1)
Skills Arcana -1, Investigation -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 130 gp. Citrine (30 gp).


Social Check DCs


Geva Breeden, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears a simple brown robe with grey stripes complete with hood. Her left hand appears badly burned and disfigured. Her hair is black and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The war was a terrible time for her, and Geva does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Geva was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geva Breeden, Female Human Aristocrat 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)7 (-2) 12 (+1)7 (-2)
Skills Performance +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Carrie Horineth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Carrie was born the youngest of three triplets. Cursed with vampirism at a very young age, Carrie has worked very hard to control his curse. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found; and many giants want him driven away

Flaws: Disease. Bonds: Attractive, Enemies, Criminal record, Family. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Carrie Horineth, Male Elf Druid 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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