Ethereal Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a brown Stetson hat and brown clothes. He has done his best to style his yellow fur to look like a famous performer. His green eyes dart from person to person to random spaces in the air.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: When he was but 6 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge
Bonds: Enemies, Attractive, Immigrant, Rich, Adventurer. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp. Banded agate (12 gp).
Aust Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large tan jacket. His red hair is kept up in a ponytail inside a feathered hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the south. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Aust was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Pacifist. Flaws: Secretive. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Miller
Voice: Irish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 380 gp.
Kyle Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a yellow shirt with thin blue vertical stripes and red pants. He is an epitome of beauty. His silver hair has been sun bleached extensively. His gray eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He left for the west, certain he would find work there.
Motivation: He has passion for adventuring and risk; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Terran
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Herleva Tenley, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear ponchos typically of a light brown in addition to tight pants. Her silver hair is cut short. She wears crescent spectacles with a black brim.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Herleva lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She moves from town to town, unable to find a place to settle.
Motivation: Marry her sister to traveling adventurers.
Ideals: Athletic. Flaws: Cynical. Bonds: Family, Adventurer, Immigrant. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
