Mozikth Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing green shirts, loose pants, and blazers most of the time. His crest is bronze and curly. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Sabotage a competitor; and wants to open a new tavern
Bonds: Attractive, Job, Adventurer, Rich. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp. Peridot (20 gp).
Dagger Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He typically wears pastel cloth garments or leather armor. He has a hunchback. He wears his yellow fur up. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.
History: He was born to a criminal king-pin and mafia family Through the years after Dagger was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dagger's father didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Herbalist
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Moss agate (11 gp).
Reeza Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 6'0" and wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her right leg appears badly burned and disfigured. Her blonde hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She was granted necromantic powers by her dying sister.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp.
River Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. She has done her best to style her beige fur to look like a famous performer. She is baby faced.
Personality: River hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She also has developed a complete distrust of the Mortician profession.
History: Born in the south to a Jeweler, River learned a great deal about her mother's area of expertise. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a crush on the local Mortician; and sabotage a competitor
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Jeweler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 120 gp.
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