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NPC Generator

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Advanced [show]


Gilthur Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Bonds: Adventurer, Military, Religious. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Gilthur Loderr, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Brady, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his lance, he is not a threatening figure. He wears a colorful flower in his silver hair. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Hugh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Philantrophist. Bonds: Attractive, Religious. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Brady, Male Human Aristocrat 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 4 (-3)15 (+2) 18 (+4)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 14
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Altho Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze, and carries bastard swords. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy and tries to find solutions quickly.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Rich, Military. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Altho Smoothhands, Male Halfling Druid 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)4 (-3) 11 (+0)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. Pink pearl (150 gp).


Social Check DCs


Gerbo Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. He has shaved his head bald. He has gleaming, smiling brown eyes.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gerbo was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge; and he is terrified, and will act out of fear

Ideals: Fighting, Persistence, Athletic. Flaws: Fearful. Bonds: Guardian, Enemies. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Gerbo Gimlen, Male Gnome Cleric 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 11 (+0)6 (-2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs

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