Pelt Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his cinnamon fur well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pelt took refuge in the large cave and found the beat up longsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by brigands. Pelt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Wants to open a new tavern; and to be a miner again
Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies, Job. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 370 gp.
Darrak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is lengthy. His face is scarred and worn.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: Darrak hails from a village terrorized by illithids. After coming to the age of reason, Darrak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Architect again; and he is greedy
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 370 gp.
Arjhan Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. His crest is green, silky, and of moderate length. This gold eyed southerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Arjhan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Doctor.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Family, Job. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 cp. Deep blue spinel (200 gp).
Wrenn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is unkempt and raggedy. His eyes are amber and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Wrenn grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Adventurer. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 90 gp. Red spinel (160 gp).
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