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NPC Generator

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Advanced [show]


Naal Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, violet, dusty cloak. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he wants revenge against gnolls

Ideals: Athletic. Flaws: Ugly, Insane, Secretive. Bonds: Guardian, Mentor. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Naal Woods, Male Half-Elf Commoner 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Moonstone (20 gp).


Social Check DCs


Merla Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. She has a long brown ponytail with little hanging trinkets. Her eyes are blue and beady.

Personality: She will rave to anyone who will listen. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She feels threatened by others; and she is greedy

Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Rich. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Merla Wiseacre, Female Halfling Sorcerer 2
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)7 (-2) 16 (+3)7 (-2)
Skills Acrobatics +5, Performance +0
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Raam Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is typically in his Assassin uniform. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are red.

Personality: He is extraordinarily eccentric. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Raam grew up listening to his father's many stories. He was taken from his home at a very young age. He has achieved small success as a Assassin.

Motivation: He's repulsed by the PC; and expand his business

Flaws: Insane, Antagonistic. Bonds: Job, Slave, Adventurer. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Raam Tragedy, Male Tiefling Expert 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Ombul Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears a well pressed and immaculate suit (or dress). He has done his best to style his red hair to look like a famous performer. His brown eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ombul abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against goblins; and he desires power and/or immortality

Ideals: Gifted, Persistence. Bonds: Adventurer, Poor, Enemies. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Ombul Fatrabbit, Male Halfling Commoner 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)9 (-1) 8 (-1)12 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 5000 cp. Sardonyx (30 gp).


Social Check DCs

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