Caelynn Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has a slight overbite and is overall scrawny. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Calm and collected, she is a well trained Ploughman. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of a Weaver, who enjoyed hunting, Caelynn was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her sister's freedom.
Motivation: She'd like to take her coworkers down a peg; and many illithids want her driven away
Bonds: Attractive, Job, Religious, Nature, Family, Enemies. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 15 (+2) | 4 (-3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Ronobe Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. Her brown hair has been sun bleached extensively. Her eyes are red.
Personality: Aggressive, abrasive, and angry, Ronobe embodies much of what other species detest in the Tieflings. She uses divination through singing.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 6 (-2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Skirt Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. He keeps his red fur in a flapper bob. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Mason job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Rich, Family, Slave. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 10 (+0) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp. Deep green spinel (160 gp).
Ovina Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of shields, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is chestnut and curly. Her eyes are likewise gray.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Marshal business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To end her boredom; and she wants revenge against illithids
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
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