Markosian Patience, Female Tiefling [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, she is an attractive figure. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her brown hair is heavily combed to the right. Her gold eyes are passionate and lively.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the east to a Layabout, Markosian learned a great deal about her mother's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Chrysoberyl (130 gp). 4 Thunderstones.
Semyaza Heal, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, black, dusty cloak. Her silver hair is unkempt and raggedy. She has white eyes and a black hat with a yellow feather.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted druidic powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Joker, Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Religious. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. 1 Masterwork Musical instrument.
Dagger Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her brown fur down. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born several months after her mother was called into army service. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Dagger was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Someone believes her a fraud; and many dire rats want her driven away
Ideals: Impeccable. Bonds: Rich, Attractive, Enemies, Military, Nature. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 300 sp.
Herleva Brixton, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She prefers to wear grey pants and tee shirts. Her whole body is exceptionally muscular. Her long red hair is drawn into a two foot long braid. Her blue eyes lackadaisically let the world flow into them.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Doctor, and she later adopted a second daughter.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a doctor and was forced into it by her family
Ideals: Justice. Flaws: Mundane. Bonds: Immigrant, Guardian, Family. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 120 gp. Freshwater pearl (4 gp). 1 Masterwork Common Ranged Weapon.
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