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NPC Generator

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Advanced [show]


Sora Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered green stockings. She is portly but not overly obese. She keeps her long green crest kept up in a rat tail. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the east to a Navigator, Sora learned a great deal about her mother's area of expertise. Her parents enrolled her in a Cleric school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Job. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Sora Jharthraxyn, Female Dragonborn Cleric 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Good lock.


Social Check DCs


Baradad Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long green crest kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Baradad Tiammanthyllish, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 5 (-3)8 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Harbek Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears brown trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His golden hair is unkempt and raggedy. His gray unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Masseuse mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Half-Elven compassion; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Harbek Silveraxe, Male Dwarf Druid 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Red spinel (160 gp).


Social Check DCs


Roondar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is still thick. He has blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Engraver, Roondar learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.

Motivation: He is a bit of a kleptomaniac; and to be a shoemaker again

Ideals: Disciplined. Flaws: Shy. Bonds: Job, Family, Criminal record. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Roondar Garrick, Male Gnome Ranger 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 9 (-1)7 (-2)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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