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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zepar Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a green suit, brown shirt, and tan tie. His dark red hair is still thick. His silver eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: Born in the west to a Merchant, Zepar learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He's since become an addict/alcoholic.

Motivation: A deep hatred of gnolls; and sabotage a competitor

Flaws: Antagonistic, Addict. Bonds: Job, Enemies. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Zepar Frailty, Male Tiefling Expert 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Neega Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a fancy white dress, she is not a threatening figure. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: Neega is depressed about a lot of things. She tends to be a nihilist. She can't help but pocket interesting objects she comes across

History: She was raised in a desert tribe. A gifted student she started as a Hunter, but she got bored and became a Mercenary. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: Wants her loneliness to end; and to settle down with her crush

Flaws: Depressed. Bonds: Attractive, Criminal record, Nature, Job, Has a crush. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Neega Gresham, Female Half-Orc Paladin 2
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Eloise Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in yellow turtlenecks beneath a tan coat with white slacks. She has moderate length brown hair. This blue eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, she has a hard time making friends. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has money and likes to spend it

Flaws: Antagonistic, Insomniac. Bonds: Military, Rich, Adventurer. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Eloise Tao, Female Half-Elf Warrior 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)15 (+2) 7 (-2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 5000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).


Social Check DCs


Sweet Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His red fur is greasy and uncared for. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Sweet took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Sweet Wind, Male Tabaxi Commoner 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 6 (-2)9 (-1) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs

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