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NPC Generator

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Advanced [show]


Nadarr Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered warhammer and tarnished pickaxe as well. His crest, while still mostly brass, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Passionate. Flaws: Impulsive, Ugly. Bonds: Rich. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Nadarr Clethtinthiallor, Male Dragonborn Monk 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)15 (+2) 5 (-3)10 (+0)
Skills Animal Handling -1, Athletics -1
Senses Passive Perception 7
Languages Common, Infernal, Druidic
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Amethyst (120 gp).


Social Check DCs


Ahrim Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He wears a feathered hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Dyer. He is able to make almost anything out of random pieces of junk.

History: He got into the Dyer business at a young age. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Ahrim Speed, Male Tiefling Warrior 1
Medium (6'9") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 3 (-4)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Curran Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant brown.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. Curran was born on a far southern forest where he grew up under the tutelage of his father, an expert Gardener. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Shy, Fearful, Mundane. Bonds: Immigrant. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Curran Goodbarrel, Male Halfling Warrior 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 6 (-2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Lapis lazuli (13 gp).


Social Check DCs


Ermina Thorpe, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a card on it. She has moderate length brown hair. She is very pretty but has cold, dead eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Ermina was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ermina's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Extrovert. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Ermina Thorpe, Female Human Warlock 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 6
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 12 (+1)4 (-3) 4 (-3)12 (+1)
Skills Insight -1, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -2 / 1d8-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2600 sp.


Social Check DCs

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