Oren Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His silver hair is greasy and uncared for. His eyes are brown.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oren took refuge in the large cave and found the beat up axe and armor he uses now. He hasn't been sleeping well lately.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Ugly, Disease, Insomniac. Bonds: Nature, Adventurer. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 30 pp.
Vanuath Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear blue pants and tee shirts, and sports empty pouches on his belt. He has a small bristly mustache and wavy golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is harsh and unforgiving.
History: Vanuath was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Mundane, Antagonistic. Bonds: Job, Family. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp. 1 Masterwork manacles.
River Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Mortician uniform. He is portly but not overly obese. His brown fur is unkempt and raggedy. His copper eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.
History: Born in the south his family was never financially stable. A gifted student he started as a Architect, but he got bored and became a Mortician. He has achieved small success as a Mortician.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shadow Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her orange fur is kept up in a ponytail inside a broad hat. Her copper unseeing eyes seem to look past you.
Personality: Prone to second guessing herself, she comes off as nervous. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born the only child of a wealthy merchant. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.
Motivation: She feels threatened by others.
Ideals: Entrepeneur, Athletic. Flaws: Disease, Shy, Fearful. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 60 gp. Red-brown spinel (130 gp).
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