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NPC Generator

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Advanced [show]


Adran Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. He has no hair. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: He was born in a small plains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Nature, Rich. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Adran Wasanthi, Male Elf Wizard 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. Sardonyx (70 gp).


Social Check DCs


Faran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Laborer. His golden hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Bonds: Criminal record, In love. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Faran Stoutman, Male Halfling Rogue 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Broce Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Gnomish culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Gnomish compassion; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Broce Gobblefirn, Male Gnome Ranger 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 18 (+4)13 (+1)
Skills Nature +2, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 60 gp.


Social Check DCs


Geoffrey Kenley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his morningstar ready. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Nature, In love. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Geoffrey Kenley, Male Human Cleric 2
Medium (5'1") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 500 sp.


Social Check DCs

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