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NPC Generator

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Advanced [show]


Morkral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly chestnut, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Doctor like his mother before him.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Morkral Lutgehr, Male Dwarf Druid 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Religion +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Dain Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this northern man prefers to wear brown pants and tee shirts. His blonde hair is heavily combed to the left. This green eyed northerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Herbalist business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Dain Bloodkith, Male Dwarf Rogue 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 8 (-1)4 (-3)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp. 1 Masterwork Musical instrument.


Social Check DCs


Anne Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. She has dyed her greying silver hair a little too much giving a sharp silver color. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. She moved out east to avoid the crime she committed. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She loathes her own lifestyle; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Addict, Depressed. Bonds: Nature, Criminal record. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Anne Goodearth, Female Halfling Barbarian 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Gildmak Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white cloak and cross-gartered green stockings and is in decent physical shape. His hair is cut close to his head. His hazel eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Gildmak was born in the north. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gildmak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Antagonistic. Bonds: Debt, Enemies, Criminal record. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Gildmak Greenleaf, Male Halfling Commoner 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. 1 Masterwork manacles.


Social Check DCs

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