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NPC Generator

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Advanced [show]


Oblar Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oblar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oblar. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Addict, Shy, Hedonist. Bonds: Attractive, Criminal record. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Oblar Cherrycheeks, Male Halfling Ranger 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)4 (-3) 3 (-4)17 (+3)
Skills Animal Handling -2, Religion -1
Senses Passive Perception 6
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 150 pp. 1 Good lock.


Social Check DCs


Raymond Brownrigg, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a tight fitting brown shirt and pants. His red hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Raymond was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Religious, Enemies. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Brownrigg, Male Human Bard 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 600 sp.


Social Check DCs


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tight fitting grey shirt and pants. His whole body is exceptionally muscular. His tied-back hair is blonde. His half smiles and brown eyes are beguiling and draw you in.

Personality: Harbek wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Disciplined, Logical. Bonds: Immigrant, Attractive, Adventurer. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Harbek Bloodkith, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)10 (+0) 8 (-1)4 (-3)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Bardryn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear grey clothing when she does not wear armor. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and tabaxi compassion

Ideals: Gifted, Entrepeneur. Flaws: Disease, Racist. Bonds: Rich. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Bardryn Trueanvil, Female Dwarf Barbarian 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)5 (-3) 10 (+0)8 (-1)
Skills Insight +2, Religion -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs

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