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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Great Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a pastel vest and prefers yellow and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has no fur. Her eyes, though not visible through her cowl, are amber.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is lazy and tries to find solutions quickly.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she has money and likes to spend it

Flaws: Ugly, Lazy, Disease. Bonds: Enemies, Rich. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Great Plume, Female Tabaxi Fighter 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)7 (-2) 6 (-2)15 (+2)
Skills Perception +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple blue robe with brown stripes complete with hood. He keeps his long brown hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Wants to open a new tavern; and to be a bather again

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Zook Folkor, Male Gnome Ranger 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. Moonstone (30 gp). 1 Banded mail.


Social Check DCs


Ulla Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. She keeps her auburn hair in a pixie cut. Her blue eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a white middle class family as the only child. Like her father and her sister before her, after school she went straight into learning to become a Sellsword. She became a Sellsword soon after.

Motivation: Expand her business; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Mundane. Bonds: Military, Job, Family. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Ulla Raulnor, Female Gnome Druid 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)9 (-1) 10 (+0)6 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp. Lapis lazuli (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Melech Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He has done his best to style his blue hair to look like a famous performer. His eyes are likewise gold.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Melech lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found.

Ideals: Gifted. Bonds: Enemies, Family, Nature. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Melech Allure, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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