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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Osco Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with red lining and desert motifs. He has black hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Osco was born on a far western forest where he grew up under the tutelage of his mother, an expert Bellfounder. After a long history of fighting, Osco and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Osco Goodbarrel, Male Halfling Commoner 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)17 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Anverth Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Adventurer, Criminal record, Rich. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Anverth Quillsharpener, Male Gnome Expert 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 19 (+4)12 (+1) 9 (-1)17 (+3)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp.


Social Check DCs


Cory Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is black, silky, and of moderate length. His green eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cory's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Slave, Nature, Family. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Cory Hamilton, Male Human Expert 2
Medium (6'2") Human, Chaotic Good (CR 2)
Armor Class 7
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics -1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +2

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a blue scarf. He is bristling with hidden weapons, mostly hammers and warhammers. He wears his beige fur down. His yellow eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Art embodies much of what other species detest in the Tabaxis. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Knight, his mother struggled to pay the bills. After coming to the age of reason, Art took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family, Poor. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Art Shore, Male Tabaxi Monk 1
Medium (6'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)12 (+1) 7 (-2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Onyx (30 gp).


Social Check DCs

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