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NPC Generator

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Advanced [show]


Jarsali Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears rags and sports a simple walking cane. Her red hair is smooth and relatively long. Her eyes are gray.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and she has decided she is irredeemable

Ideals: Disciplined, Philantrophist. Bonds: Poor, Criminal record, Adventurer. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Jarsali Martell, Female Half-Elf Barbarian 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Modean Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His white hair is slicked back into a classic pompadour. His eyes are red and beady.

Personality: This man loves singing and to teach people singing more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Modean was left his mother's suit of armor and trained in its use and care. He was granted druidic powers by his dying brother.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Modean Lithe, Male Tiefling Fighter 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 4000 cp.


Social Check DCs


Pijjirik Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. His right leg appears badly burned and disfigured. His long copper crest is drawn into a two foot long braid. His skin is flawless and his red eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pijjirik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Bonds: Attractive, Poor. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Pijjirik Yarjerit, Male Dragonborn Warlock 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Geva Yardley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has no hair. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is harsh and unforgiving.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Emotional, Antagonistic. Bonds: Religious. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Geva Yardley, Female Human Aristocrat 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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