Skirt Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His lavender fur is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job, Adventurer. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Uncommon Weapon.
Maynild Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is renowned for her bright violet dresses and hats. Her auburn hair is well kept. Her brown eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Cartwright who has hired her part-time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north to a Cartwright, Maynild learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Cartwright for hire.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and money/treasure
Bonds: Has a crush, Adventurer, Job, Nature, Rich. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 5 (-3) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Audhild Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. Her wide-brimmed hat is riddled with cuts and holes. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to make almost anything out of random pieces of junk.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Audhild reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Slave, Military. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Star rose quartz (60 gp).
Hamil Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He keeps his brown hair in a flapper bob. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. When Hamil reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Cartwright job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Military, Job. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
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