Kassoon
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NPC Generator

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Advanced [show]


Arumawann Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He wears a faded coat and loose pants complete with wide-brimmed hat. He has moderate length blonde hair. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the west. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Immigrant, Enemies. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Arumawann Glittergem, Male Gnome Fighter 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)5 (-3) 9 (-1)10 (+0)
Skills Insight +1, Religion -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 180 gp.


Social Check DCs


Senteq Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, blue shirt, and tan tie. His tied-back hair is silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: Money/treasure; and he wants to get laid

Flaws: Insane. Bonds: Family, Rich, Criminal record, Has a crush. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Senteq Tarkelby, Male Gnome Commoner 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Cask Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has no fur. She wears crescent spectacles with a black brim.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses divination through singing.

History: She comes from a rich northern family. Over the years she perfected her riding and shooting skills. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Cask Paws, Female Tabaxi Cleric 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Vicky Nibley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with green skirt. She is portly but not overly obese. Her white hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Vicky is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. One day when Vicky was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Vicky was heart-stricken from the event, and her mother started working long hours to provde for them. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Weaver, and she later adopted a second son.

Motivation: Her relatives are trying to arrange a marriage; and her religion dominates her actions

Flaws: Selfish, PTSD. Bonds: Family, Religious. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Vicky Nibley, Female Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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