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NPC Generator

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Advanced [show]


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His chestnut hair is lengthy. This gray eyed westerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He inherited the family business which he has now maintained for 4 years.

Motivation: He feels threatened by others; and doesn't want to be a actor and was forced into it by his family

Ideals: Artistic. Flaws: Fearful. Bonds: Family, Immigrant, Job. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Nalral Graybeard, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. 1 Hourglass.


Social Check DCs


Raam Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is portly but not overly obese. He wears his silver hair up. His white eyes peer out from beneath his wide-brimmed black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Raam took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Raam and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Raam Virtue, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)5 (-3) 8 (-1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp.


Social Check DCs


Ahrim Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Ahrim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined. Bonds: Poor, Criminal record, Adventurer, Family. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Ahrim Dread, Male Tiefling Rogue 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Ront Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: In love, Rich, Adventurer. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Ront Bentham, Male Half-Orc Druid 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 17 (+3)6 (-2)
Skills Intimidation +0, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1700 sp. 1 Everburning torch.


Social Check DCs

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