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NPC Generator

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Advanced [show]


Carlin Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple red line shooting up and back down. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She served in the navy to pay for her family's outstanding loans. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Bonds: Attractive, Adventurer, Military, In love. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Carlin Gimlen, Female Gnome Bard 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Ulla Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. She wears a colorful flower in her white hair. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Locksmith, who enjoyed hunting, Ulla was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ulla grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ulla. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and she is a bit of a kleptomaniac

Bonds: Attractive, Guardian, Adventurer, Nature, Criminal record. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Ulla Musgraben, Female Gnome Fighter 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Two Llamas In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a pastel tunic with yellow highlights, and long brown pants that bunch up around her shoes. Her fur is short and lavender. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Junk Dealer arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Ideals: Gifted, Optimist, Persistence. Bonds: Immigrant, Rich, Religious. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Two Llamas In Woods, Female Tabaxi Ranger 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)9 (-1) 7 (-2)13 (+1)
Skills Medicine +0, Nature +1
Senses Passive Perception 8
Languages
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Amber (120 gp). Rhodochrosite (6 gp). Onyx (30 gp).


Social Check DCs


Vapula Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a black tunic with grey highlights, and long white pants that bunch up around her shoes. Her silver hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a Animal Trainer, her father struggled to pay the bills. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has since lost track of the people in her past.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Debt, Adventurer. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Vapula Benevolence, Female Tiefling Aristocrat 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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