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NPC Generator

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Advanced [show]


Naill Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy blonde hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Guardian, Nature, Adventurer. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Naill Ilphelkiir, Male Elf Rogue 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Red-brown spinel (110 gp).


Social Check DCs


Salasar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this southern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his nunchaku. His copper crest is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Salasar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Salasar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Salasar and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Religious. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Salasar Shestendeliath, Male Dragonborn Expert 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 30 gp.


Social Check DCs


Great Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a brown armored body suit, with a simple green line shooting up and back down. Her fur is black and curly. Her copper eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She would like to get married and retire.

Ideals: Disciplined. Flaws: Shy. Bonds: Immigrant. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Great Of Wine, Female Tabaxi Aristocrat 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)8 (-1) 6 (-2)7 (-2)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1900 sp. Violet garnet (600 gp). Rock crystal (30 gp). Rock crystal (30 gp).


Social Check DCs


Ellyjoybell Offund, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. She has amber eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ellyjoybell took refuge in the ruined castle and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Ellyjoybell Offund, Female Gnome Bard 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 10 pp.


Social Check DCs

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