Sarah Gresham, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears her auburn hair up. She wears large thick round spectacles.
Personality: Sarah wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Sarah studied abroad. Her mother took her hunting and taught her how to get in the mind of other creatures. She ran away from her former home and has been making her living as a Sage for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Nature, Job. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 220 gp. Violet garnet (400 gp). Red garnet (150 gp). Bloodstone (30 gp). 1 Half-Plate.
Oriel Home, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears suspenders and brown workpants. Her shirt is red, and she wears a heavy brown leather apron most of the time. With wild silver hair. Her eyes are a pleasant blue.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their son. She worked as a Crown-heir, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Athletic, Fighting. Bonds: Family, Poor, Nature. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 220 gp.
Kallista Love, Female Tiefling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears a robe, a symbol of her god around her neck, and a axe on her belt. Her silver hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 7 (-2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Chalcedony (50 gp).
Sun Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a pastel cloak and cross-gartered brown stockings. Her black fur has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Sun will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Crown-heir business.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered music. She was granted psionic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert, Persistence, Gifted, Artistic. Bonds: Religious. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
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