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NPC Generator

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Advanced [show]


John Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear violet pants and tee shirts. He wears a colorful flower in his red hair. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He was raised by priests from a young age. He found a children's book about a Half-Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Ideals: Joker. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

John Casilltenirra, Male Half-Elf Paladin 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp. Carnelian (40 gp). Star rose quartz (40 gp).


Social Check DCs


Theobald Morley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His Stetson hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Dwarven compassion; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Slave, Poor. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Morley, Male Human Expert 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Margery Altham, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her chestnut hair is kept up in a ponytail inside a Stetson hat. She has gleaming, smiling brown eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Bricklayer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for her

Ideals: Passionate, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Margery Altham, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)6 (-2) 6 (-2)12 (+1)
Skills Arcana +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. 1 Magnifying glass.


Social Check DCs


Daar Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her white crest, when down, is lengthy. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is extraordinarily eccentric. She invites people to come help in her community garden.

History: Daar was raised in a hard working conservative environment. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Attractive, Job. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Daar Lhamboldennish, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)5 (-3) 8 (-1)16 (+3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp.


Social Check DCs

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