Guy Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a black handlebar mustache and slicked back black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: Guy was born the youngest of three triplets. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Ploughman job and began his own company from there.
Motivation: Wants to open a new tavern.
Flaws: Insane, Addict. Bonds: Poor, Job, Family. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp.
Diesa Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. Her hair, while still mostly white, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: Jade (150 gp). 2 Smokesticks.
Miles Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His silver hair is lengthy. He has violet eyes and a brown hat with a green feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and money/treasure
Ideals: Joker. Flaws: Secretive, Disease, Fearful. Bonds: Rich, Adventurer. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Brass mug with jade inlays (300 gp).
Sarai Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She dresses like a well dressed Baker does. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is styled in orderly dreadlocks. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.
History: She got into the Baker business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Sarai and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Baker responsibilities is difficult; and she's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Job, Slave, Attractive. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 5 (-3) | 7 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Bloodstone (50 gp). 1 Masterwork Common Ranged Weapon.
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