Duvamil Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her brown hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also is a firm believer in the womanly ideal.
History: She was raised in a mountains tribe. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a sailor and was forced into it by her family
Flaws: Insane, Impulsive. Bonds: Family, Nature, Criminal record. Occupation: Sailor
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 320 gp.
Chassath Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is wearing a tight black one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. Her black crest is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Joker. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Driindar Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black coat over a red low-cut shirt, and a top hat upon her head. Her crest is blue and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the north, but her parents moved at a very young age to the east. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She was granted divine powers by her dying brother.
Motivation: Half-Orc compassion; and revenge
Ideals: Gifted. Flaws: Insane, Racist. Bonds: Enemies, Immigrant. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 220 gp. Sard (50 gp). Red garnet (80 gp). Blue quartz (12 gp).
Erky Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is typically in his Mercenary uniform. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes and a tan hat with a green feather.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has achieved small success as a Mercenary.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp.
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