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NPC Generator

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Advanced [show]


Markosian Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair is silver and curly. Her skin is flawless and her black eyes scan people very quickly.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She now mingles about in high society.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Antagonistic, Fearful, Racist. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Markosian Turmoil, Female Tiefling Rogue 1
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Vanuath Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes peer out from beneath his wide-brimmed tan hat.

Personality: He has always had a great fascination with Halfling culture. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Vanuath was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Racist. Bonds: Adventurer, Poor, Criminal record. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Vanuath Rothenel, Male Elf Aristocrat 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 5 (-3)8 (-1)
Skills Persuasion +1
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean grey cloak covering his clean studded leather. His silver hair is thinning but still full. His thin eyebrows rest above his beady green eyes.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Expert 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)7 (-2) 13 (+1)7 (-2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Banded agate (8 gp).


Social Check DCs


Nicholas Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a simple violet robe with brown stripes complete with hood. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are green.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Carpenter mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Disease, Secretive. Bonds: Poor, Family. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Nicholas Sibilans, Male Half-Elf Bard 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 6
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged -2 / 1d6-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 330 gp. 1 Climber’s kit.


Social Check DCs

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