Tawar Roscoe, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears light armors faded through time and improper care. She has no hair. She has several tiny ruby earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Tawar was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Tawar's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 pp. Rhodochrosite (4 gp).
Vaina Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tan costume with the symbols of the sun god on her torso. Her hair is short and brown. Her violet unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Vaina will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Locksmith father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert. Flaws: Disease, Impulsive. Bonds: Religious. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. Red garnet (150 gp).
Manea Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is dark red and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and balancing her hectic life and new blacksmith responsibilities is difficult
Ideals: Entrepeneur. Bonds: Enemies, Job, Nature. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). 1 Masterwork Common Melee.
Direcris Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His rusty crest is slicked back into a classic pompadour. He has red eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.
History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!