Dentratha Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears a black costume with the symbols of the four houses of cards on her torso. Her gold crest has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: To share knowledge with the world.
Ideals: Logical. Bonds: Attractive, Nature, Rich, Job. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. Azurite (4 gp).
Anthony Shirley, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Interpreter uniform. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has shaved his head bald. His thin eyebrows rest above his beady violet eyes.
Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Interpreter and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
Ridaro Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. Her silver hair is cut jaggedly and amateurishly. Her green unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ridaro grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ridaro. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Disease, Antagonistic. Bonds: Job, Criminal record. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 4000 cp.
Sweet Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His fur, while still mostly brown, has prominent grey streaks. His amber unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Sold as a small child to a slaver, Sweet was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Disease, Shy, Insane. Bonds: Attractive, Mentor. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 pp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!