Mardnab Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who prefers to wear tan clothing when she does not wear armor, she is not a threatening figure. Her silver hair is smooth and relatively long. Her eyes are brown and beady.
Personality: Mardnab is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Mardnab was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has taken up work as a Junk Dealer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She seems to be bored by most things; and she is unsatisfied with her job
Ideals: Extrovert, Gifted. Flaws: Ugly, PTSD, Mundane. Bonds: Job. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp.
Shadow In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who has the majority of her body covered in plate. She keeps her gray fur in a pixie cut. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Blacksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 11 (+0) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 500 sp. Tiger eye turquoise (8 gp).
Khrosh Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black tunic with grey highlights, and long red pants that bunch up around his shoes. His red hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a desert tribe. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son.
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Nature, Religious. Occupation: Weaver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Tomph Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black armored body suit, with a simple brown line shooting up and back down. Her golden hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is used to getting what she wants. In part because she is a meticulous planner.
History: Tomph was born the youngest of three triplets. Her childhood dream was to be a Healer, but she was a colossal failure. She then took over the family business and is one of the better Unemployed for hire.
Motivation: An old rival family wants her found.
Ideals: Professionalism. Bonds: Enemies, Family, Job. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp.
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