Shifting In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her fur, while still mostly yellow, has prominent grey streaks. She has a tattooed face.
Personality: Overbrimming with self-confidence, Shifting isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shifting took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and someone believes her a fraud
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Attractive, Nature, Enemies. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 7 (-2) | 9 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Meriele Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. She is portly but not overly obese. Her hair is cut close to her head. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.
History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is wracked by social anxiety; and she is not mentally stable, and does not behave rationally
Ideals: Joker, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
Gimble Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gimble lived on a farm with his father, near the main road leading to a nearby town. He moved out east to avoid the crime he committed. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Rich, Attractive, Criminal record, Family. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp.
Ishte Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a green and tan robe with the hood down, and sports empty pouches on her belt. Her chestnut hair has been sun bleached extensively. Her eyes are a pleasant silver.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Ishte was born the youngest of three triplets. Her first spouse was a Glassblower, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and find a way to reverse the transformation of her brother
Flaws: Antagonistic. Bonds: Family, Guardian. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 30 gp.
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