Einkil Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His golden hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Einkil took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac, Antagonistic, Shy. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Cloth of gold vestments (150 gp).
Hugolina Darby, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is brown. Her otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Hugolina embodies much of what other species detest in the Humans. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised by priests from a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Hugolina and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure
Flaws: Antagonistic, Forgetful. Bonds: Rich, Religious, Mentor. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp.
John Kendall, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. His blonde hair and beard is wavy and long. His eyes are likewise gray.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Miller, who enjoyed hunting, John was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Insane. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Red-brown spinel (40 gp).
Theriatis Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: This man prefers to wear flannel, and sports empty pouches on his belt. His hair, while still mostly white, has prominent grey streaks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Theriatis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Theriatis grew up listening to his father's many stories. A gifted student he started as a Painter, but he got bored and became a Merchant. He then took over the family business and is one of the better Merchant for hire.
Motivation: He wants to get laid; and revenge
Ideals: Impeccable. Bonds: Has a crush, Adventurer, Job, Enemies. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. A roughly beaten golden orb (70 gp).
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