Artin Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants, and she perpetually has her scimitar ready. Her brown hair is knotted and matted. Her green unseeing eyes seem to look past you.
Personality: She has always had a great fascination with Dragonborn culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Dragonborn compassion.
Ideals: Fighting, Justice. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 6000 cp.
Verna Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, white, dusty cloak. Her black hair is knotted and matted. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing herself, she comes off as nervous. The war was a terrible time for her, and Verna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.
Motivation: She loathes her own lifestyle.
Ideals: Athletic, Philantrophist. Flaws: Shy, Depressed. Bonds: Military, Nature. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. Amethyst (40 gp). 1 Masterwork Common Melee.
Shamil Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.
History: The child of southern immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Mundane, Selfish. Bonds: Attractive, Immigrant, Criminal record. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3 Smokesticks.
Flame Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear pastel clothing when she does not wear armor. She has styled her black fur well, parting it to the left. This blue eyed southerner is not easily forgotten.
Personality: Flame speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a wizard, Flame was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 13 years.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor, Job, Slave. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
