Reeza Elton, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is well dressed, constantly wearing a black suit, brown shirt, and violet tie. Her clothes are grease stained in places. Her red hair is still thick. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also hits on women, regardless of circumstances.
History: She was born a particularly ugly child, much to the horror of her parents. Reeza was born on a far western forest where she grew up under the tutelage of her mother, an expert Doctor. She moves from town to town, unable to find a place to settle.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Ugly, Greedy. Bonds: Poor, Immigrant, Has a crush. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Criella Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her red hair is slicked back into a classic pompadour. Her red unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful brothel owner made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She inherited the family business which she has now maintained for 11 years.
Motivation: Wants to open a new tavern; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Mentor, Criminal record. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Banded mail.
Damien Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the west to a Map Maker, Damien learned a great deal about his mother's area of expertise. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Map Maker.
Motivation: Find a way to reverse the transformation of his brother; and to settle down with his crush
Ideals: Optimist. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Giant
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 150 gp.
Gorbundus Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His rusty crest is smooth and relatively long. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gorbundus is combative with any and all who dare try his patience in the slightest.
History: Born to a Farmer, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new bather responsibilities is difficult
Ideals: Justice. Bonds: Adventurer, Has a crush, Poor, Job. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 60 gp.
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