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NPC Generator

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Advanced [show]


Cask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. His green eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Cask was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Gifted. Bonds: Slave, Poor, Adventurer. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Cask Of Claws, Male Tabaxi Rogue 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 8 (-1)10 (+0)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Lûgnak Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears white leather gloves, a white jacket, and tight pants, he is not a threatening figure. His black hair is unkempt and raggedy. His gray unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with dancing.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Lûgnak has worked very hard to control his curse. He has never given up on his dancing dream.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Lûgnak Spalding, Male Half-Orc Adept 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 8 (-1)4 (-3)
Skills Deception -1, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Urshar Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman tends to wear a brown poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Urshar wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is lazy, self-centered, vain, and jealous.

History: She was born in the north, but her parents moved at a very young age to the south. Urshar was born on a far northern island where she grew up under the tutelage of her mother, an expert Apothecary. She left for the north, certain she would find work there.

Motivation: To share knowledge with the world; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Immigrant, Attractive. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Urshar Goldfinder, Female Dwarf Wizard 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 10 (+0)9 (-1) 5 (-3)9 (-1)
Skills Animal Handling -1, Arcana +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red-brown spinel (100 gp).


Social Check DCs


Millicent Hayley, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her white hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the east was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Shy, Disease, Insomniac. Bonds: Poor, Immigrant, Military. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Millicent Hayley, Female Human Fighter 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp.


Social Check DCs

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