Korfel Zhou, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a violet cloak and cross-gartered black stockings. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Korfel studied abroad. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Joker, Gifted. Flaws: Ugly, Insane. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp. A silver and pearl hairclip (20 gp). Black velvet mask with numerous citrines (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Masterwork studded leather.
Helen Clifton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She wears her white hair up in a very large beehive style do. Her green eyes dart from person to person.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has never given up on her dancing dream.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Artistic. Flaws: Sensitive. Bonds: Rich, Immigrant, Family. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
Hobart Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white deerstalker hat and white clothes. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Hobart does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered south to less war torn lands. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Insane, Depressed, PTSD. Bonds: Attractive, Military, Criminal record. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1200 sp. 1 Masterwork studded leather.
Skoth Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His black hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Animal Trainer profession.
History: The child of eastern immigrants he idolized his father. Skoth was born on a far eastern island where he grew up under the tutelage of his father, an expert Stylist. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: Doesn't want to be a Stylist and was forced into it by his family; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


