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NPC Generator

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Advanced [show]


Wiggan Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered mace and tarnished sword as well. His blonde hair and beard is wavy and long. He is baby faced.

Personality: Aggressive, abrasive, and angry, Wiggan embodies much of what other species detest in the Halflings. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: Wiggan was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Wiggan Hogcollar, Male Halfling Paladin 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Jasper (60 gp).


Social Check DCs


Kithri Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. Her silver hair has been sun bleached extensively. She has blue eyes and a white hat with a blue feather.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She got into the Barkeep business at a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insane. Bonds: Rich, Job, Criminal record, Military. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kithri Goodearth, Female Halfling Rogue 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 9 (-1)9 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork manacles.


Social Check DCs


Chem Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light black in addition to tight pants. His chestnut hair, when down, is lengthy. His thin eyebrows rest above his beady white eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Halfling compassion; and he has money and likes to spend it

Flaws: Ugly, Mundane, Racist. Bonds: In love, Rich, Job. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Chem Entropy, Male Tiefling Bard 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear brown pants and tee shirts. He keeps his brown hair in a flapper bob. This brown eyed southerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Guy Colton, Male Human Druid 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)12 (+1) 7 (-2)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. A roughly beaten golden orb (150 gp). 1 Thunderstones.


Social Check DCs

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