Eva L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears an entirely violet suit with pastel socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her golden hair has been sun bleached extensively. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She left for the south, certain she would find work there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Sensitive. Bonds: Immigrant, Adventurer, Debt. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 6000 cp.
Eloise Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her violet robe and has her mace always slung over her shoulder. Her skin is fair and her fingers are delicate and long. She keeps her brown hair in a pixie cut. She has several tiny amber earrings on each ear.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and she has a crush on the local apothecary
Ideals: Impeccable. Flaws: Insane. Bonds: Rich, In love, Has a crush. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp.
Aline Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her moppish chestnut hair is in a traditional bowl cut. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was raised in a forest tribe. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Passionate, Gifted. Bonds: Immigrant, Nature. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 8 (-1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Pink pearl (40 gp). 1 Good lock.
Fenriz Charity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is chestnut, silky, and of moderate length. His black eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and doesn't want to be a glassblower and was forced into it by his family
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp. 1 Masterwork Light wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!