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NPC Generator

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Advanced [show]


Justin Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Junk Dealer uniform. His brown hair is cut short. He has gleaming, smiling hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Painter again; and he doesn't get along with people that don't share his tastes

Ideals: Passionate, Artistic, Impeccable. Flaws: Disease. Bonds: Job. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Justin Ofandrus, Male Half-Elf Monk 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp. Lapis lazuli (15 gp).


Social Check DCs


Thamior Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears tight fitting clothing which further accentuates his frame. He sports a long white beard, and similarly colored long hair. This green eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Thamior was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and further expansion of business

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Thamior Caphaxath, Male Elf Paladin 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Roge Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white costume with the symbols of strength on his torso. His chestnut hair is greasy and uncared for. His gray eyes dart from person to person.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. Roge liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Roge and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer, Nature. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Roge Hogcollar, Male Halfling Paladin 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Sylvan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp.


Social Check DCs


Quarethon Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His white crest is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Quarethon lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarethon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarethon. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Justice. Flaws: Insane. Bonds: Poor, Family, Criminal record. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Quarethon Pyraxtallinost, Male Dragonborn Paladin 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 7 (-2)9 (-1)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs

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