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NPC Generator

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Advanced [show]


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly axes and shortbows. His hair is auburn and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is mildly Elf supremacist, though he does not identify as such. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Arannis lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Arannis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record, Immigrant, Family. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Arannis Amastacia, Male Elf Monk 2
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)8 (-1) 8 (-1)12 (+1)
Skills Athletics +2, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Theriatis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and tends to wear a large tan jacket. His right hand appears badly burned and disfigured. His golden hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Nature. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theriatis Floshem, Male Elf Barbarian 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)9 (-1) 8 (-1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 190 gp.


Social Check DCs


Uzza Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is wearing a long, green, dusty cloak. Her clothes are grease stained in places. Her blue hair is smooth and relatively long. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Immigrant, Military. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Uzza Mute, Female Tiefling Warlock 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 320 gp.


Social Check DCs


Nazdûg Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His blonde hair is cut jaggedly and amateurishly. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Nazdûg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Family. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Nazdûg Everly, Male Half-Orc Cleric 1
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 6 (-2)12 (+1) 7 (-2)2 (-4)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Azurite (10 gp). 1 Banded mail.


Social Check DCs

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